Analysis of The Effectiveness of Online Religious Propagation and Community-Based Religious Activities in Enhancing Religious Knowledge in The Digital Era

Muhammad Zul Azhar, Mukh Nursikin, Khatib Ramli Ahmad

Abstract


This study aims to investigate the effect of online da'wah and community-based religious activities on increasing religious knowledge in the digital era, with the research subjects involving 34 community members. The research instrument used was a questionnaire with 5 indicators for each research variable. Hypothesis testing was conducted through multiple linear regression tests. The results of statistical analysis showed a t-test value of 1.861 with a significance value (Sig.) of 0.073 for the effect of online da'wah on increasing religious knowledge in the digital era. In addition, the F value of 23.312 with a Sig. 0.000 shows that together, online da'wah and community-based religious activities have a significant influence on increasing religious knowledge in the digital era. Thus, it can be concluded that the combination of online da'wah and community-based religious activities has a significant impact on increasing religious knowledge in the digital era in the research community.


Full Text:

PDF

References


Arsyad, Azhar (2015). Learning Media. Jakarta: PT. King Grafindo Persada.

Dewantara, Dewi (2020). The influence of educational comics on the concept of static electricity toward student's learning outcomes and communication skills, Thabiea: Journal of Natural Science Teaching. 3(1), 20-30.

Directorate general of culture (2020). National comic and animation week 98. in books.google.co.id/ accessed on June 4th.

Google play (2020). Ibis Paint X. accessed at https://play.google.com/store/apps/IbisPaintX (June 20, 2020).

Gumelar, MS (2011). Comic Making: How to make comics.. West Jakarta: PT Index Permata Putri Media, in books.google.go.id/accessed July 9, 2020.

Gusdiansyah, Rully (2013).. Cleverly Ngomic Techniques. Jakarta: Gramedia Pustaka Utama.

Jalinus, Nizwardi and Ambiyar (2016). Media and Learning Resources. cet. 1; Jakarta: Kencana.

Kustandi, Cecep and Daddy Darmawan (2020). Development of learning media. cet. 1 Jakarta: Kencana.

Maharsi, Indiria (2015). Comics: A Creative World Without Boundaries. in Nick Soedarso. Comics: Illustrated Literary Works. Journal of Humanities. Volume 6. No.

October.

Maharsi, Indiria (2018). Comics: from Wayang Beber to Digital Comics. Yogyakarta: Dwi Quantum, in books.google.go.id/accessed July 9, 2020.

Nizamuddin (2020). Thesis and Thesis-Based Research Accompanied by Applications and Approaches to Path Analysis. Medan: Pantera Publishing, in books.google.co.id/accessed June 27, 2020.

Nomsa (2021). Digital Drawing App: Features in Ibis Paint X, https://nomsaa.com/features-in-ibis-paint-x/. accessed on February 11, 2021.

Ntobuo, NE, A. Arbie, LN Amali. (2018). “The Depelovment of Gravity Comic Learning Media Based on Gorontalo Culture”, Indonesian Journal of Science Education. Vol. 7, No. 2. PP. 246-251.

Nurgiyantoro, Burhan (2018). Children's Literature: Introduction to Understanding Children's World. Yogyakarta: Gajah Mada University Press, in books.google.go.id/accessed July 9, 2020.

Personal, Benny A (2017). Media and Technology in Learning. cet. 1; Jakarta: Kencana.

Rayanto, Yudi Hari and Sugianti (2020). Research and Development of ADDIE and R2D2 Models: Theory and Practice. Pasuruan: Academic & Research Institute, 2020, in books.google.go.id/accessed July 16, 2020.

Soedarso, Nick (2015). Comics: Illustrated Literary Works. Journal of Humanities. 6 (4). Soeherman, Bonnie and Marion Pinontoan (2008). Designing Information Systems.

Jakarta: PT Elex Media Komputindo.

Sugiyono (2018). Research Methods: Quantitative, Qualitative and R&D. cet. 28; Bandung: Alphabeta.

Suhendra, Ade (2019). Implementation of the 2013 Curriculum in SD/MI Learning. cet.

East Jakarta: Kencana. in books.google.go.id/accessed 02 March 2021. Wijayanti, Dian Marta (1998). Today's Teacher: My Teacher, My Friend. Semarang:

Formaci, in books.google.co.id/accessed on July 11, 2020.




DOI: http://dx.doi.org/10.21927/literasi.2024.15(2).214-226

Refbacks

  • There are currently no refbacks.


Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

 


Creative Commons License
LITERASI is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. View My Stats